Year 1
Semester 1
Course | Semester of offer (Sunshine Coast) | Units | Requisites |
---|---|---|---|
HLT140 | |||
SCI110 | |||
SPX100 | |||
SPX101 |
Semester 2
Course | Semester of offer (Sunshine Coast) | Units | Requisites |
---|---|---|---|
LFS112 | |||
LFS122 | |||
SPX102 | |||
SPX121 |
Year 2
Semester 1
Course | Semester of offer (Sunshine Coast) | Units | Requisites |
---|---|---|---|
HLT221 | |||
SPX201 | |||
SPX221 | |||
SPX203 |
Semester 2
Course | Semester of offer (Sunshine Coast) | Units | Requisites |
---|---|---|---|
SPX202 | |||
SPX211 | |||
SPX222 | |||
SPX231 |
Year 3
Semester 1
Course | Semester of offer (Sunshine Coast) | Units | Requisites |
---|---|---|---|
SPX300 | |||
SPX306 | |||
SPX322 | |||
SPX331 |
Δ SPX306 MUST be studied prior to enrolment into SPX301 and SPX302
Semester 2
Course | Semester of offer (Sunshine Coast) | Units | Requisites |
---|---|---|---|
NUT300 | |||
PUB351 | |||
SPX301 Design Methods | |||
SPX302 Elements of Design |
Year 4
Session 1
Course | Semester of offer (Sunshine Coast) | Units | Requisites |
---|---|---|---|
SPX411 Fundamentals of Photography |
Session 2
Course | Semester of offer (Sunshine Coast) | Units | Requisites |
---|---|---|---|
SPX410 Introduction to Games Programming |
Semester 1
Course | Semester of offer (Sunshine Coast) | Units | Requisites |
---|---|---|---|
SPX402 Introduction to Interactive Media |
Session 5
Course | Semester of offer (Sunshine Coast) | Units | Requisites |
---|---|---|---|
SPX412 Responsive Design and Wearable Technologies |
Session 6
Course | Semester of offer (Sunshine Coast) | Units | Requisites |
---|---|---|---|
SPX413 Drawing Practice |
Semester 2
Course | Semester of offer (Sunshine Coast) | Units | Requisites |
---|---|---|---|
SPX403 Design Futures |
# All 100, 200 and 300 level courses MUST be completed prior to commencing 400 level courses